[eu-gene] Feedback
Henner Wöhler
noebef at web.de
Sat Apr 9 10:37:57 BST 2011
Found this drawing machine on Triangulation Blog yesterday: http://www.triangulationblog.com/2011/04/drawingmachine-by-eske-rex.html
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Henner Wöhler
Mail: info at henner-woehler.de
Phone: +49 (0)16097685222
Web: www.henner-woehler.de
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Am 09.04.2011 um 00:07 schrieb Jim Andrews:
> ON LIONEL KEARNS
> http://vispo.com/kearns
>
> Here's an online piece called 'On Lionel Kearns' which, at various points in the sequence, uses feedback. At some points, the program takes a screenshot of the current state and then places a deformed copy of the current state into the next frame. Sometimes it just places a smaller copy of the current state into the next frame and the positioning is mouse-reactive. Sometimes it places a deformed copy of a current video into the piece and it's mouse reactive both by position and clicking.
>
> The texts in this piece, the static videos and static images are all by Lionel Kearns, a Vancouver poet who, in the sixties and through the eighties did some work relevant to current digital poetics. One of the things he talks about in the texts, at several points, is fractals and feedback. So my noodling with feedback in Shockwave, in this piece, relates to those comments within the text.
>
> O ya there's also a Sierpinski triangle.
>
> You'll know yer done when yer back at the beginning.
>
> ja
> http://vispo.com
>
> ----- Original Message ----- From: "douglas repetto" <douglas at music.columbia.edu>
> To: "generative art" <eu-gene at generative.net>
> Sent: Thursday, April 07, 2011 7:23 AM
> Subject: [eu-gene] Feedback
>
>
>>
>> Hi again,
>>
>> I'll keep this one short: I'm collecting examples of music/artworks/performances that use feedback in some way for a course. It could be literal feedback (audio, video, bio), systems control feedback, conceptual feedback, anything really. I'd love to hear about some pieces/artists that you're interested in that involve feedback in a very broad sense.
>>
>> I think it's reasonable to say that some sort of feedback is an element in nearly all generative works. Except the ones that pretty much everyone loves to hate, those simply driven by random inputs!
>>> ............................... http://music.columbia.edu/~douglas
>
> --
> 'No, no, no. Generative spam is more markov-based.'
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