[eu-gene] process and generative art
jim at vispo.com
Wed Feb 1 00:00:11 GMT 2012
I've been reading. Interesting threads.
Years ago, I saw Minsky lecture in Victoria Canada. One of the main things I
recall was his statement that the primary contribution of computing to
knowledge will be knowledge of processes.
Generative art is art of processes. In a different way than film, for
instance, which is also time-based. Film is not generated as we watch it;
all the interesting decisions were made before the film is shown.
So many of the important mysteries we're facing, currently, seem to concern
processes. Climate change and other geological processes of deep time
(together with human influence on them). Understanding evolutionary
histories. Social processes.
Generative art is also, as has been noted, fascinating in its sometimes
involvement in philosophical and theological matters concerning 'the
generation of the ten thousand things'.
Also, although it doesn't need to have anything to do with computers,
computer-based generative art is a keen foci of programmerly computer art,
art in which the computer is crucial as medium cuz of the central
significance of programming to computer-based generative art and, hence,
generative computer-based art is one of the shining lights of computer art
whether in visual or sonic art etc.
For all these reasons, to me, generative art--particularly computer-based
generative art--is one of the most interesting areas of contemporary art.
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